After a good weekend morning of bugfixing, version 1.01 of Void Sanctum is released.
This is a bugfix and optimization release. The downloadsize has gone from 433mb to ~100mb, and the game has now been distributed for Linux and Mac OSX, as well as Windows (though untested).
Fixes for this version is:
– Items should no longer spawn inside of walls.
– Tooltip should now display correctly on screen.
– Background to equipment slots in character ui, and slightly more intuitive “drop to center to equip” text.
– Music is now compressed to Vorbis and streamed rather than loaded into memory.
Follow us and watch Alan thread down this road to ruin on YouTube in true roguelike fashion as we try to make a game in seven days!
Previous reports from Void Sanctum, 7DRL 2015: