Yay, 7drl and I chose to work on an idea I was having for quite some time.
The planned core mechanic in a nutshell:
While you move, you play notes, depending on the direction. With this you play songs to throw magic at monsters. I have still no idea, wheter this will work out in a dungeon crawler. Is it applicable for a roguelike anyway? Let’s find out!
Code-wise I use libtcod in python and took my published roguelike rng clrc as a start. I ripped out all code apart from the basics, in fact this lead close to the libtcod+python tutorial.
Here are some things, that inspired me:
Darren Grey’s 7DRL Mosaic has pattern and music coupled in an interesting way.
The Hunting Horn from the Monster Hunter-Series is a lovely weapon.