Today went a little more slowly than yesterday. Still managed to finish the planned features before 48 hours were up, if only just. Glad I finished yesterday a couple hours early!
Added fog of war, constantly updating wind, and ship control/movement. Doesn’t really sound like much, but things could now arguably called fun. I call that a pretty big step forward.
The following screenshot is an animated gif. Apparently, you’ve got to click it to view the animation.
- Actually enter cities (and shops within cities)
- Generate other ships randomly sailing from port to port
- Implement crew mechanics (if < minCrew for a given ship, sailing will be hindered)
- Decrement stats periodically (eat food/drink rum/decrease morale slowly while at sea)