I completed my second 7DRL yesterday, and had a blast as usual!
My game is called Chomp!, and it is a love letter to one of my favorite games from my childhood, Crush, Crumble and Chomp! It’s your typical, movie monster attacks the city sort of scenario, that was released in the early 80s, and had a lot of roguelike elements.
I feel it went pretty well overall. I got a game out, that works and is winnable, so for that I’m all smiles.
Last year, I went a little out there with cr@sh as far as gameplay was concerned. Not very traditional for a roguelike, or any game for that matter… I had a pretty crazy idea involving magic and colors this year I was planning on going with, but as the time grew near, I just wanted to do something quick, straight forward and fun.
I think I accomplished that. While it’s certainly not the most interesting or innovative you’ll play this year, I hope at least you’ll have a few minutes of fun with it!