A Seven-Day Roguelike (7DRL) is a roguelike created in seven days. That is, the author stopped writing code 168 hours after they started writing code. A 7DRL can be created at any time during the year. However, general agreement was reached that it would be fun to schedule a specific week for a 7DRL Challenge.[1]
What is a roguelike game? The genre began with the game Rogue, which was created in the 1980s. According to Wikipedia, roguelikes are a sub-genre of role-playing video games, characterised by:
- randomisation (for replayability),
- permanent death (once a player-character dies, the game cannot be restored at an earlier point), and
- turn-based movement
—although, of course, there are exceptions to each of these principles in various roguelikes.
For historical and practical reasons, most roguelikes depict the game world using ASCII “graphics,” although some newer roguelikes use graphical tiles. Roguelikes typically involve dungeon crawls, with many monsters, items, and environmental features.
What, if i make game without randomly generated world?
ShadowRage, I think that such a game could still count as a “roguelike.” ADOM, for example, has portions of the map which are handmade.
Good luck!
Thanks for reply!
I really wanted to enter this year but I left it too late to brush up on my programming skills (it’s been ten years since I last programmed).
I’m following it closely though and wish good luck to all who are entering. I’m using the time during the contest to try to start my own roguelike, but I’m not formally entering because I don’t have the skill or speed back yet. To tell you the truth I spent most of yesterday researching the pros and cons of various languages and libraries. I almost wish the contest mandated a certain language or library so I wouldn’t have the choice!
If this game is finished (or at least play-able) i would sure like to try it out!
Which game? My 7drl from 2013? If so it’s called splitter and it’s available here: http://7drl.org/wp-content/uploads/2013/03/Splitter-bugfix2-7DRL2013-by-graspee.rar
Getting a lot of spam again — could you please delete those accounts and lock it down, so I don’t have to unsub from the RSS?
Will do. The spam may take a couple of days to subside (while spammer accounts are found and flushed).
Live and let reside!
I look at this as a relatively new(b) programmer, and I start telling myself that “I dont know enough to even enter this year, but next year I’m givin’ you mo’nukkas a run for your money”.
See you in 2013, and sorry I stole yer lootz. (pre-apology)
Should be good!
I want to create a stealth game about collecting treasures in a non-randomized dungeon. The roguelike aspects would be randomization of items and permadeath.
Do you think it would elligible as an entry?
In my opinion, yes—provided the interface is roguelike-ish.
Good luck!
You mean, ASCII elements? I had something like Binding of Isaac in mind.
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