From Jeff Lait’s email—
What is a Seven Day Roguelike?
A Seven Day Roguelike is a roguelike created in seven days. This means
the author stopped writing code one hundred and sixty eight hours
after they started writing code.
————–
A Seven Day Roguelike (7DRL) can be written at any time. However, a
general agreement was reached that it would be fun to schedule a
specific week for a challenge. This allows the various authors to know
that others are also desperately tracking down a bad pointer reference
on the 167th hour.
The week has been chosen for the Ninth Annual 7DRL Challenge!
After an unscientific straw poll, the following scientific-looking
graph was generated:
Feb 23 – Mar 3: #######
Mar 2 – Mar 10: ##############
Mar 9 – Mar 17: ################
A discursive analysis of this shows that the use of the # sign makes
for an aesthetically pleasing method for representing bar graphs.
The week for the Seven Day Roguelike Challenge has been chosen!
Within the week of March 9th to March 17th, you are hereby challenged
to write a roguelike in 168 hours!
To participate, follow these simple steps:
1) Any time on March 9th to March 17th (as measured in your time
zone), register on http://7drl.roguetemple.com.
2) Write a roguelike.
3) After 168 hours, if you have completed a playable roguelike, add your
download link to 7drl.roguetemple.com! If not, set your status
to failed and we will all commiserate and agree that given a few scant
more hours, it could have been great.
In case something goes wrong with 7drl.roguetemple.com registration
(It won’t!), use rec.games.roguelike.development as a backup.
You are encouraged to use http://7drl.org for blogging your game development.
Good Luck!
I will try to post a reminder message the Wednesday before the
challenge.
I’ll update this site later today to (a) reflect these dates and (b) streamline the registration process.