I am proud to announce my first 7DRL Challenge entry and success, The Adventurer’s Guild!
Programmed in ActionScript 3 using Dance of Death‘s codebase, and playable in your browser through Flash at:
I am proud to announce my first 7DRL Challenge entry and success, The Adventurer’s Guild!
Programmed in ActionScript 3 using Dance of Death‘s codebase, and playable in your browser through Flash at:
I have now begun to work on the sounds of Kepler-10b. I’ve made a few subroutines that play multiple sounds at once, fading in and out.. ambience, music, etc. All of these routines were ported from Plains of Sedia (my main project.) So fortunately for me, today won’t be ridden by programming endless code, but by creating, editing, and saving numerous sounds and music that will allow Kepler-10b to engulf it’s players in a more believable atmosphere.
Currently most of the sound editing is created through FL (Fruity Loops) with sound samples from various open source media archives and personal alike. The sounds are processed and squeezed through Adobe Audition with filters and time constraints to ensure the sizes don’t get too outrageous for a Roguelike. I don’t think anybody would want to download 100+mb RL where 99.9% of the data is all music…
I hope everyones projects are meeting success as the week dredges on. I look forward to playing many RL’s for the weeks following the competition.