So my entry has reached the state where I think it’s feature complete (in scope of 7drl). I still have some 16 hours left, and I expect I might have some balancing and definitely testing to do, but there is no doubt that I will announce a success tomorrow! \o/
Since yesterday, there have been numerous improvements and some new features, most notably blood splatters (pictured below) to indicate a hit. Also, the game is now called A Little Anxious When It’s Dark.
If you wish to take it for a spin before the official release and perhaps give some feedback on the difficulty, feel free to navigate to it’s homepage for instant action! (Note to those who have followed the development earlier, the github project name and thus address has changed).