
I’m going to try to make a Roguelike for the first time. My game is a about a girl whose dreams take her to a magical forest.
I’m planning to keep gameplay simple, with my inspirations coming from Powder and other simpler to play roguelikes. I’ll be using Unity3D, but I’ll be making windows/mac EXEs. I haven’t coded anything like this before, so many areas of this will be tricky for me, but I’ve done events like Ludumdare before several times.
My website was hacked a couple of days ago, so I’ll have to decide where to post progress updates. Time to sketch out a design and a plan.